The Haunted Mansion

The mansion

4 miles east of Saltmarsh along the coast on top of a cliff looking out on the Azure Sea stands the 'Haunted House' surrounded by halfdead trees. no one dares to trespass the mansion for the mansion is called 'haunted' for a reason. Its said to be inhabited by the cursed undead wizard that once lived here.

The quest

The mansion was a constant subject of conversation within Saltmarsh and was a torn in the eyes of the council. When the heroes arrived in Saltmarsh they had been employed by the council to investigate the manor to find out if it was actually haunted or just a fluke, or perhaps something else was taking place.

The house was desolate, plaster had fallen from the walls and roof and every piece of furniture was damaged and worn over the ages. Multiple scary magic mouths went off but didn't do anything to the heroes but fortify their mindset on finding out was was 'haunting' this place. On the second floor they fought some swarm of spiders that came out of the fireplace. Morgain accidentally swung his polearm the wrong way and smashed Sylver in her pretty face (whoops).

In another room the players came upon a tied and ballgagged person whom they released. He presented himself as Ned Shakeshaft, a merchant on its way to Saltmarsh selling his Silk when suddenly he had been ambushed, smacked on the back of his head and tied up in this manor. Haunted beings dont abduct people so the only logical reason would be bandits. Ned had been freed and put on hold while the party assures his safety.

In the basement they came upon a deceased person in battered plate mail which Morgain took for he studied blacksmithing at the Saltmarsh Backsmith.